segunda-feira, 28 de novembro de 2016

Clash!! Tesoro 40 Stamina

Hello all, ok first off I think this Raid being a 40 stamina one was pretty easy to deal with.

My team is a basic INT team, no turn delayers all damage mostly.
Like most raids you have to stall all the way down to the boss and this is already 2nd stage.
Each of these turtles have 8 hits hp, so kill the 2 gangsters and the penguin and stall in the turtles.
In this scenario you should be able to get 5 turns.
This turn don't be scared you can kill all of the ones around Carina(green one) and then stall with her, she doesn't hit too hard and besides the final boss will doom the allied Vista that will cut your hp by half.
As you can see in here I could have spend a bit longer stalling but was my first try and I kinda rushed things. Calina only gives 2670 damage each turn.
In here i like to use one of the Vista's special to insta kill the Elder Sea horse. and then kill the mobs that are going to hurt us sooner.
If you let one of them hit you it's ok they will take 3 turns to atack again, pretty cool no?
First turn of the boss is gloom and turn all orbs into yellow, don't know if he can turn for other colors, in that case will turn to negative orbs.
My advice during the Gloom turns is to hit him with perfects to make the life down process to go faster.

Also my problem was to not had stall enough or this would be so fast with Fujitora special.
Finally we can give him damage!
The thing about Count Butler is that he can reduce damage by 20% for 5 turns and make himself deal more damage by the same amount of time.
In this turn use all specials you can, and use Sunny, it will be game over for Tesoro.
I have done several other runs and the results are the same no fruits with this team unless you are really unlucky with orbs i guess. But if you do it stall i don't know how you can fail...

terça-feira, 2 de agosto de 2016

Wanze's Ramen Kung Gu! Tough

Strange random team maybe?
No, the reason is to have a slasher team as simple as that.
And yeah I placed Arlong for Wanze.
Stall as long as you can in here.
Kill pig and then the others just make sure to not take damage.

Kill the 1st marine to atack and then the other, the young turtle and stall a bit in the adult turtle.

The order I use for stall is the time of atack in case you feel lost.

Another round another stall, and the result should be.
First kill the 1 turn guys.

Second the 2 turn marine and the last is the pig.


In here it's the same order by numbers but share some of the damage to the big buy or it can be trouble since we only have Dex units.
The sample of the shared damage i was giving.

You can stall a few turns here if you want to make Mihawk cooldown lower. and as you can see I recovered with ease.

I so much hate this guy with the buffs.

Use Mihawk Special, it's highly recomended!
And damage him, let Arlong be the last hit so you can use the chain multiplier to give more damage.

This is a comic part, at his hp we only need to use Arlong to kill him.

And as most guys will tell you, if this team works for the 30 stamina you can also use it for the lower levels and without the need to stall.

CLASH!! VICE-ADMIRAL GARP

Hello all, for this raid I like to use this team.

Explanation, they are the strongest Int units I have.

Plus Nicco Robin is here for the special that is, Boosts atk of int characters by 2x for 1 turn.

For a burst is always good to have her and turn the total 4x atack from Vistas into 8x Atk for 1 turn, sounds just great!
As you can check from Sunny 2 turns have passed.

You need to focus in the Elder Sea Horse, why? he will lock your units, don't remember how many, but you don't need to kill him first, if I recall you can kill all the units including the Elder, you can leave him for 3rd position to make sure if you miss perfect to kill him the same.

The focus was obvious, Helmepo, as he's gonna give you some damage and you want to keep your health topped up.

1 turn Helmepo 1 turn Adult Turtle, and it's set.
The guy in the back locks all your 4 bottom units, bummer!
Kill the guy in the back and Coby won't atack that turn, he will power up, so you get an extra turn, kill him next and your units will be free to kick Garp.
In here it's simple, score perfects, wait for Nico Robin special to charge up.

Absorb all the meat you can to make you last longer in case you miss perfects or you break the combo chain.

Garp does around 2,980 dmg and set's a countdown of 3 turns.

When it's "Zero" he will use a special damaging you for 18000.

Cool we have 54k health no? ;)

With this you just need to keep damaging and when you feel ready to use Nicco Robin burst Garp out with perfects and you are set.

Hime Turtle island!

 This is one of the most easy to deal times.
As long as you take precautions.

The pics are mainly from the Hime turtle fights, because the others are easy.

You will only find adult and elder turtles along the way.

Both have the regular high defense so it may be hard to bring them down.

The "secret" so to say for this fight, and mostly for the boss is that you will need crew members/ally pirates that have fixed damage.

But that's not all.

What you need to seek is a set of crewmembers with high fixed damage.

Vista is an obvious choise, 2x atk and 2x life for int teams.

It will give a proper amount of sustain to endure hits, as you might see you need to charge specials and besides turtles will take time to go down.

This last pic is obvious, I estimate that Hime has around 12000 to 14000 HP, since I gave her a total of 11000 damage and she's left with low health.

This team I placed WhiteBeard for a reason, if the HP was higher I could use his special to cut it 30% not much but it's a major help.

My core for the team are the 2 vistas and the Diable Jamble, with those 3 I can give Hime 15000 damage and make this run easy.

I know I know, you are wondering what about the next Hime's that will spawn, well use the same team and since we figured out, you can also take out WhiteBeard, Kuma and Killer and replace with other Int units with hp and damage.

quarta-feira, 6 de julho de 2016

T-Bone's Absolute Justice: World Peace | 30 Stamina

Hello again guys,

This is my team for T-Bone 30 Stamina, kinda hard without turn delayer but here goes.

In case you wonder yeah I'm using Sunny in most of my teams.

So the deal in this team is to add a Captain Vista from friends, Rayleigh will take care to keep you with some damage and raise the multiplier 4x.

I could put my Mr.3 instead of Aokiji, but this team solved the map.


This is the 5th stage, right before Jerry.
Keep in mind one thing, Jerry will preemptive hit you by what i think is a percentage of your own life, for me he gave me 5458 damage.

He's an easy kill so bring his life down and stall those 2 turns you have.
I passed on the hits and all but my team RCV is 1527 so every RCV (meat) you can get is a plus to stall.

T-Bone:
Special dmg every 1,3,5... turns is 6400 damage.
His normal atack every 2,4,6... turns is 3220 damage.

Keep in mind that you need to survive:
3x 6400 damage
2x 3220 damage
Totals: 25640 damage, so at least 2x RCV will help you out.

At this point we are left with 6 members (including Sunny) with specials charged up, so unload them all and remember, Robin is a plus in this team for the 2x int to all Purple's.

This round is a suicide one, because as you all can see we are left with 3631 life we can survive because I'm counting next damage would be 3220 but I don't know if he can pull any move because of low life.












Another team sugestion is from my friend Hugo:

It's basic a team for double Garp.

We all have to to the same stall to get specials up and enjoy.
In his team the plus is that you have GP Usopp to stall and also if you are tight on HP you can always use Marco Special for full hp recovery.

Gan Fall | Ganfor

Hello all,

Here's the team I set up to pass this map on 30 stamina:

Ok not much to say about the team, I picked up all the Free Spirit I could get and give it a go.

Why only Green guys?

Easy: The only encounter beside the "regular mobs" is Conis, but she won't atack she will heal you and give you her bounty, so why bother picking something else? :)

 Like you can see and yeah i'm at the boss fight, I picked another Law as leader.

First thing to do is shoot Sunny, you can also do it without Sunny but it will kill every other mob around GanFall so it's awesome and you can start to give some damage to him.
 Before he atack and note this:

His atack will take away 8000+ damage, so at this point you need to have Brook special charged up.

You will only take around 4300 hp and you will survive, yay you.

After he atack you can if you want because GanFall doesn't have that much hp use Law Special to change orbs to either: Green, TND, RCV

But wait there's more, you can use Scratchman special to change the TND and RCV orbs into Green ones to make sure you can kill GanFall easy.


NOTE: Law special can also change BOMB orbs into either Green, TND, RCV so if you don't kill him this turn, next one GanFall will change your orbs to either BOMB, RCV or TND so you can use Law special at that time again.

Hope you liked this team sugestion.

Welcome

Hello all and welcome to my blog.

The objective is to share my OPTC experience and let you guys talk and share information.

Hope you enjoy your time here.